3DMotive - Advanced C Fix
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I already touched Maya before. I remember some shortcuts and a few concepts of meshing and modeling. I can handle myself. I was asking that because I thought to create advanced things I could make faster with Blender, but if its not easier, then nevermind.
There are additional reasons why this comparison is not fair or accurate. One of the biggest that occurred to me a moment ago is material development. Unity requires you to learn a programming language dedicated to shaders called ShaderLab. UE4 is node-based and much easier to learn as it requires no real knowledge of programming. Within a minute or two, depending on how fast your development system is, you can have a reasonably complex material with advanced effects without ever learning a shader language. You can also preview from any node in the material you wish by right-clicking the node and selecting the preview option. 2b1af7f3a8